VectorI
Four-component integer vector (x, y, z, w)
It
Integer vector object
struct It {
I32 x
I32 y
I32 z
I32 w
};equals
Test whether two integer vectors are component-wise equal
U8 equals(VectorI a, VectorI b)Parameters
a— First vectorb— Second vector
Returns — Non-zero if equal
set
Set all four components of an integer vector
U0 set(VectorI vec, I32 x, I32 y, I32 z, I32 w)Parameters
vec— Target vectorx— X componenty— Y componentz— Z componentw— W component
normalize
Normalize an integer vector to unit length in-place
U0 normalize(VectorI vec)Parameters
vec— Vector to normalize
length
Compute the length (magnitude) of an integer vector
F32 length(VectorI vec)Parameters
vec— The vector
Returns — Euclidean length as float
zero
Set all components of an integer vector to zero
U0 zero(VectorI vec)Parameters
vec— Vector to zero
dot
Compute the dot product of two integer vectors
I32 dot(VectorI a, VectorI b)Parameters
a— First vectorb— Second vector
Returns — Dot product
cross
Compute the cross product of two integer vectors
U0 cross(VectorI result, VectorI a, VectorI b)Parameters
result— Vector to store the resulta— First vectorb— Second vector
sub
Subtract one integer vector from another
U0 sub(VectorI result, VectorI a, VectorI b)Parameters
result— Vector to store the resulta— Minuend vectorb— Subtrahend vector