Graphics Library
Welcome to the UnholyC graphics library reference.
The graphics library is a Vulkan-based rendering library organized into these sections:
- Window — Window creation and management (GLFW)
- Core — Vulkan core objects: buffers, pipelines, renderer, textures, and more
- Debug — Validation layers and debug logging callbacks
- Utils — Miscellaneous rendering utilities
Header
#include <uhcgraphics.uhh>