Graphics Library

Welcome to the UnholyC graphics library reference.

The graphics library is a Vulkan-based rendering library organized into these sections:

  • Window — Window creation and management (GLFW)
  • Core — Vulkan core objects: buffers, pipelines, renderer, textures, and more
  • Debug — Validation layers and debug logging callbacks
  • Utils — Miscellaneous rendering utilities
#include <uhcgraphics.uhh>