Window

GLFW window creation and management

  • UgWindow — GLFW window creation and management
#include <uhcgraphics.uhh>
namespace UgWindow {
  struct It {
      GLFWwindow* handle;
      const I8* name;
  };
  U0 update();
  U0 destroy(UgWindow.It& window);
  U8 isMinimized(UgWindow.It& window);
  U8 isOpen(UgWindow.It& window);
  UgWindow.It create(const I8* name);
}