Utils

Miscellaneous Vulkan rendering utilities

  • UgUtils — Miscellaneous Vulkan rendering utilities
#include <uhcgraphics.uhh>
namespace UgUtils {
  U0 setClearColor(F32 r, F32 g, F32 b, F32 a);
  VkClearColorValue getClearColor();
  U32 findMemoryType(UgContext.It& ctx, U32 typeFilter, VkMemoryPropertyFlags properties);
}