Utils
Miscellaneous Vulkan rendering utilities
- UgUtils — Miscellaneous Vulkan rendering utilities
Header
#include <uhcgraphics.uhh>Cheat sheet
namespace UgUtils {
U0 setClearColor(F32 r, F32 g, F32 b, F32 a);
VkClearColorValue getClearColor();
U32 findMemoryType(UgContext.It& ctx, U32 typeFilter, VkMemoryPropertyFlags properties);
}