UgContext
Top-level Vulkan context holding all core rendering state
It
Aggregate of all core Vulkan handles needed for rendering
struct It {
UgWindow.It window;
VkInstance instance;
VkDebugUtilsMessengerEXT logger;
VkSurfaceKHR surface;
VkPhysicalDevice physicalDevice;
UgDevice.It device;
VkDescriptorPool descriptorPool;
VkCommandPool cmdPool;
};create
Create and initialize the full Vulkan context
UgContext.It create(UgWindow.It& window, U8 debug);Parameters
window— GLFW window to attach the surface todebug— Non-zero to enable validation layers
Returns — Fully initialized Vulkan context
destroy
Destroy the Vulkan context and free all associated resources
U0 destroy(UgContext.It& ctx);Parameters
ctx— Vulkan context to destroy